#include "2d\CCLayer.h"

USING_NS_CC;

class testlayer : public Layer
{
public:
	virtual void onTouchesBegan(const std::vector<Touch*>& touches, Event *unused_event);
	void onTouchesMoved(const std::vector<Touch*>& touches, Event  *event);

	static void startTest();

	Node* tilemap;
};

